AI-Native Animation Pukwelk • Pejika'wey Freeware • Browser-Iktuk

The Programmable Engine for Micro-Interactions

A lightweight tool for creating animated SVG micro-interactions—designed for AI agents and humans alike. Built on Paper.js, exposing a declarative API for understanding and manipulating vector space.

Kina'muweyl natka'timkl LLMs kisi-keknua'timkl vector graphics wi'katiknl-iktuk. PinePaper pukwelk agents-kil nemi'kl, lukwatmuj, ta kisi-wisoqatkewe'l koqoeya'k vector space-iktuk.

01. TA'N KOQOEY WIKNUA'TIMK

Ankukwatmumk Pukwelk Kjiknewa'sitew

Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.

PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.

This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.

The Vector Advantage

  • 1
    Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
  • 2
    Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
  • 3
    Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.

02. KINA'MUWEYL TA'N KOQOEY

Kina'muweyl Napui'kw

PinePaper ta'n koqoey lukwatmuj kina'muweyl papers LLM capabilities vector graphics-iktuk. Kina'muweyl papers natka'timkl wi'katiknl-based vector formats welta'q interface language models-kil.

These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.

03. TA'N KOQWA'Q YUKWATMU'KL

"Scenes" Pukwelk "Signals"

PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.

Wikanikewey Status Signals

"Recording" wikanikewey, "Live" badges, ta "Processing" spinners. Siaw, code-lukwatmuj animations natka'timkl system state mu video file-iktuk.

PinePaper.create('circle', {animate: 'pulse'})

Data Accents

Context-aware overlays charts-kil. Agent yukwatmuj data kina'muatmuj ta programmatic piskwa'tu'kl animated arrows, highlighters, ta callouts ki'l koqoey.

PinePaper.annotate(chart, {highlight: 'Q3'})

UI Prototyping

Kesalk lukwatmuj interactive UI mockups. Wejkuji'k DOM-based, components kisi-piskwa production code-iktuk.

PinePaper.exportSVG() → React component

04. TA'N KOQOEY LUKWATMUJ

"Agent Pukwa'tu'kl"

Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).

1

Agent Reasons About Vector Space

The agent interprets your prompt, reasons about positions, shapes, and animations, then expresses that as code.

2

Execution Layer

You run the code (paste into console or via MCP tool) to render vector graphics locally. This keeps the tool free, secure, and client-side.

3

Iterate & Export

Refine with natural language feedback, then export as MP4, GIF, animated SVG, or PNG.

Agent Output
// Agent creates animated status indicator
const dot = PinePaper.create('circle', {
x: 200, y: 150,
radius: 12,
fill: '#22c55e'
});

PinePaper.animate(dot, {
animationType: 'pulse',
animationSpeed: 1.5
});

✓ Created: "Live Status" [ID: 492]

05. WIKTA'SI'K

Kisipukwey Giants-kil Wikta'si'kl

PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.

Paper.js

The Swiss Army Knife of Vector Graphics Scripting

Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:

  • Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
  • Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
  • Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
  • Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
paperjs.org MIT License
Why Paper.js is AI-Friendly
// Vector math reads like math
const midpoint = (pointA + pointB) / 2;
const distance = (end - start).length;

// Scene graph is inspectable
project.activeLayer.children.forEach(item => {
console.log(item.bounds);
item.position.x += 10;
});

// Boolean operations
const union = shapeA.unite(shapeB);
const cut = shapeA.subtract(shapeB);

Code that reads like geometry — agents can reason about vector space through this syntax

06. WIKUA'TIMKL SIAW

Lukwatmuj Open Web-kil

🚀

Client-Side Wikta'si'k

Mu installation koqwa'tumukl. Welo'q browser-iktuk mu server. Kiluwa'tuey data eykik kiluwa'tuey device-iktuk—privacy lukwatmuj.

🤖

AI-Native API

Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.

🌍

Global Msit

41 wi'katiknl ta msit wi'katikn systems eymu'k Chinese, Arabic, Hindi, ta emoji. Lukwatmuj content msit L'nuwok-kil.

🧪

Kiluwa'si Kina'muatmu'kw

Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.

What we're validating:

  • ? Can agents reason about spatial relationships and coordinates?
  • ? Can they compose shapes, layers, and animations coherently?
  • ? Does the scene graph help them self-correct visual errors?

What works today:

  • Manual editor for text, shapes, and SVG import
  • 9 animation presets + effect system (sparkle, blast)
  • Timeline editor with keyframe animations & easing
  • MP4 & GIF export ✨ NEW
  • Animated SVG export with SMIL animations
  • Global window.PinePaper API for programmatic control

Help us validate this — try the editor and share your experience via our feedback board.

08. WESUA'TIMKL

Wesua'timkl Frequently Asked

Koqoey PinePaper Studio?

Browser-based lukwey lukwatmuj animated SVG mikwi-animations. Lukwatmuj Paper.js-iktuk, natkapaql API AI agents ta L'nuwok keknua'timkl ta kisi-wisokatu'kl vector graphics.

PinePaper Studio pejika'wey?

E'e, freeware. Welo'q browser-iktuk mu account. Msit ankukwatmumk client-side—kiluwa'tuey data eykik kiluwa'tuey device-iktuk.

AI agents kisi-yukwatmu'kl PinePaper?

Yes. It exposes a global window.PinePaper object for programmatic control. We're testing whether AI can effectively understand and operate in vector space through this interface.

Koqoey Paper.js?

Ke'sk open-source vector graphics framework HTML5 Canvas-iktuk. Scene graph (DOM) vector graphics-kil. PinePaper abstraction layer wikta'simuk.

Ta'n koqoeya'k export formats?

MP4 video (H.264 via WebCodecs), GIF animations, animated SVG files (SMIL), and static PNG images. MP4 works best for social media; GIF is perfect for messaging apps.

Ta'n koqoeya'k animations?

9 presets: Pulse, Wobble, Wiskaptasit Rotate, Bounce, Typewriter, Shake, Swing, Jelly, ta Slide. Timeline editor keyframe animations 5 easing functions-iktuk. Effect System sparkle trails ta blast particles.

Kesina'tew kina'muatmuj?

Mu account koqwa'tumukl. Msit welo'q browser-iktuk.