01. DE REALITEITSCHECK
Controle Boven Betrouwbaarheid
Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.
PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.
This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.
The Vector Advantage
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Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
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Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
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Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.
02. ONDERZOEKSCONTEXT
De Wetenschap Volgen
PinePaper's aanpak is geïnformeerd door opkomend academisch onderzoek naar LLM-capaciteiten met vectorafbeeldingen. Deze papers tonen aan dat tekstgebaseerde vectorformaten een natuurlijke interface bieden voor taalmodellen.
Delving into LLMs' Visual Understanding via SVG
Demonstrates that LLMs can perform visual reasoning, image classification, and generation by processing SVG as text. "The textual nature of SVG provides a data modality that LLMs excel at."
VGBench: Evaluating LLMs on Vector Graphics
First comprehensive benchmark for LLM + vector graphics. Tests understanding and generation across SVG, TikZ, and Graphviz formats with 4,279 QA pairs.
LLM4SVG: Empowering LLMs for Complex Vector Graphics
Introduces semantic tokens for SVG understanding. Released SVGX dataset with 580k SVG-instruction pairs for fine-tuning language models on vector generation.
DeepSVG: Hierarchical SVG Generation & Animation
Pioneering work on neural SVG generation. Demonstrates latent space interpolation for creating smooth animations between vector keyframes.
VDLM: Visually Descriptive Language Model
Introduces "Primal Visual Description" (PVD)—an intermediate text representation between SVG and natural language that improves LLM reasoning on graphics.
StarVector: Image & Text to SVG Generation
Multimodal LLM for SVG generation from both images and text prompts. Achieves state-of-the-art on SVG-Bench for icons, logos, and diagrams.
These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.
03. GEBRUIKSSITUATIES
Van "Scènes" naar "Signalen"
PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.
Live Statussignalen
"Opname"-indicatoren, "Live"-badges of "Verwerking"-spinners. Eenvoudige, code-gedefinieerde animaties die systeemstatus communiceren zonder overhead van videobestanden.
PinePaper.create('circle', {animate: 'pulse'})
Data Accenten
Contextbewuste overlays voor grafieken. Gebruik een Agent om data te analyseren en programmatisch geanimeerde pijlen, markers of callouts te plaatsen precies waar ze van belang zijn.
PinePaper.annotate(chart, {highlight: 'Q3'})
UI Prototyping
Snel interactieve UI-mockups genereren. Omdat de output DOM-gebaseerd is, kunnen deze componenten vaak direct naar productiecode worden geporteerd.
PinePaper.exportSVG() → React component
04. ARCHITECTUUR
De "Agent Hand-off"
Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).
Agent Reasons About Vector Space
The agent interprets your prompt, reasons about positions, shapes, and animations, then expresses that as code.
Execution Layer
You run the code (paste into console or via MCP tool) to render vector graphics locally. This keeps the tool free, secure, and client-side.
Iterate & Export
Refine with natural language feedback, then export as MP4, GIF, animated SVG, or PNG.
05. FUNDAMENT
Op de Schouders van Reuzen Staan
PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.
Paper.js
The Swiss Army Knife of Vector Graphics Scripting
Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:
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Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
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Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
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Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
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Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
Code that reads like geometry — agents can reason about vector space through this syntax
06. KERNPRINCIPES
Gebouwd voor het Open Web
Client-Side Kern
Geen installatie vereist. Werkt volledig in je browser zonder server roundtrips. Je data blijft op je apparaat—privacy door architectuur.
AI-Native API
Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.
Globaal Standaard
Ondersteuning voor 41 talen en alle schrijfsystemen inclusief Chinees, Arabisch, Hindi en emoji. Creëer content voor elk publiek.
We Testen een Hypothese
Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.
What we're validating:
- ? Can agents reason about spatial relationships and coordinates?
- ? Can they compose shapes, layers, and animations coherently?
- ? Does the scene graph help them self-correct visual errors?
What works today:
- ✓ Manual editor for text, shapes, and SVG import
- ✓ 9 animation presets + effect system (sparkle, blast)
- ✓ Timeline editor with keyframe animations & easing
- ✓ MP4 & GIF export ✨ NEW
- ✓ Animated SVG export with SMIL animations
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Global
window.PinePaperAPI for programmatic control
Help us validate this — try the editor and share your experience via our feedback board.
08. FAQ
Veelgestelde Vragen
Wat is PinePaper Studio?
Een browser-gebaseerde tool voor het maken van geanimeerde SVG micro-interacties. Gebouwd op Paper.js, exposeert het een declaratieve API ontworpen voor zowel AI-agenten als mensen om vectorafbeeldingen te begrijpen en te manipuleren.
Is PinePaper Studio gratis?
Ja, het is freeware. Draait volledig in je browser zonder account. Alle verwerking gebeurt client-side—je data blijft op je apparaat.
Kunnen AI-agenten PinePaper gebruiken?
Yes. It exposes a global window.PinePaper object for programmatic
control. We're testing whether AI can effectively understand and operate in vector space through this
interface.
Wat is Paper.js?
Een volwassen open-source vectorafbeeldingen framework op HTML5 Canvas. Het biedt een scene graph (DOM) voor vectorafbeeldingen. PinePaper is gebouwd als een abstractielaag bovenop.
Welke exportformaten worden ondersteund?
MP4 video (H.264 via WebCodecs), GIF animations, animated SVG files (SMIL), and static PNG images. MP4 works best for social media; GIF is perfect for messaging apps.
Welke animaties zijn beschikbaar?
9 presets: Pulse, Wobble, Rotate, Bounce, Typewriter, Shake, Swing, Jelly en Slide. De Timeline editor biedt keyframe animaties met 5 easing functies. Het Effect Systeem voegt sparkle trails en blast particles toe aan items.
Klaar om te experimenteren?
Geen account vereist. Alles draait in je browser.