AI-Native Animatie Engine • Freeware • Browser-Based

A lightweight tool for creating animated SVG micro-interactions—designed for AI agents and humans alike. Built on Paper.js, exposing a declarative API for understanding and manipulating vector space.

Onderzoek toont aan dat LLM's kunnen redeneren over vectorafbeeldingen via hun tekstuele representatie. PinePaper biedt de interface voor agenten om objecten in die ruimte te zien, creëren en transformeren.

LIVE — RENDERED BY THE ENGINE

Hundreds of relation-driven elements per scene — orbits, flow fields, an interactive nebula, a kinetic wordmark. All real, all live, all in your browser.

♿ Every scene is described to screen readers — PinePaper embeds these descriptions in exported SVGs & widgets too. Turn on VoiceOver and listen.

A live PinePaper scene; descriptions follow as each scene plays.

Not a video — hundreds of live elements per scene, driven by relations, reacting to your cursor. Remix it in the editor →

01. DE REALITEITSCHECK

Controle Boven Betrouwbaarheid

Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.

PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.

This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.

The Vector Advantage

  • 1
    Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
  • 2
    Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
  • 3
    Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.

02. ONDERZOEKSCONTEXT

De Wetenschap Volgen

PinePaper's aanpak is geïnformeerd door opkomend academisch onderzoek naar LLM-capaciteiten met vectorafbeeldingen. Deze papers tonen aan dat tekstgebaseerde vectorformaten een natuurlijke interface bieden voor taalmodellen.

These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.

03. GEBRUIKSSITUATIES

Van "Scènes" naar "Signalen"

PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.

Live Statussignalen

"Opname"-indicatoren, "Live"-badges of "Verwerking"-spinners. Eenvoudige, code-gedefinieerde animaties die systeemstatus communiceren zonder overhead van videobestanden.

PinePaper.create('circle', {animate: 'pulse'})

Data Accenten

Contextbewuste overlays voor grafieken. Gebruik een Agent om data te analyseren en programmatisch geanimeerde pijlen, markers of callouts te plaatsen precies waar ze van belang zijn.

PinePaper.annotate(chart, {highlight: 'Q3'})

UI-prototyping

Snel interactieve UI-mockups genereren. Omdat de output DOM-gebaseerd is, kunnen deze componenten vaak direct naar productiecode worden geporteerd.

PinePaper.exportSVG() → React component

04. ARCHITECTUUR

De "Agent Hand-off"

Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).

1

Agent Redenen Over Vector Space

De agent interpreteert uw prompt, redenen over posities, vormen en animaties, en drukt dat uit als code.

2

Uitvoeringslaag

U voert de code (plakken in console of via MCP tool) om vector graphics lokaal te renderen. Dit houdt het gereedschap vrij, veilig en client-side.

3

Iterate & Export

Verfijn met natuurlijke taal feedback, dan exporteren als MP4, GIF, geanimeerde SVG, of PNG.

EXPERIMENTEEL

Breng uw eigen on-device LLM

PinePaper also supports client-side LLMs — Chrome's built-in Gemini Nano, or any model that runs in the browser — entirely on your device, with no account and nothing sent to a server. A constrained grammar lets the model's agent talk to PinePaper's tools directly, so a prompt becomes a scene in one step. Find it under AI / Code → Assistant in the editor.

Agent Output
// Agent creates animated status indicator
const dot = PinePaper.create('circle', {
x: 200, y: 150,
radius: 12,
fill: '#22c55e'
});

PinePaper.animate(dot, {
animationType: 'pulse',
animationSpeed: 1.5
});

✓ Created: "Live Status" [ID: 492]

05. FUNDAMENT

Op de Schouders van Reuzen Staan

PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.

Paper.js

The Swiss Army Knife of Vector Graphics Scripting

Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:

  • Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
  • Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
  • Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
  • Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
paperjs.org MIT License
Why Paper.js is AI-Friendly
// Vector math reads like math
const midpoint = (pointA + pointB) / 2;
const distance = (end - start).length;

// Scene graph is inspectable
project.activeLayer.children.forEach(item => {
console.log(item.bounds);
item.position.x += 10;
});

// Boolean operations
const union = shapeA.unite(shapeB);
const cut = shapeA.subtract(shapeB);

Code that reads like geometry — agents can reason about vector space through this syntax

06. KERNPRINCIPES

Gebouwd voor het Open Web

🚀

Client-Side Kern

Geen installatie vereist. Werkt volledig in je browser zonder server roundtrips. Je data blijft op je apparaat—privacy door architectuur.

🤖

AI-native API

Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.

🌍

Globaal Standaard

Ondersteuning voor 59 talen en alle schrijfsystemen inclusief Chinees, Arabisch, Hindi en emoji. Creëer content voor elk publiek.

🧪

We Testen een Hypothese

Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.

What we're validating:

  • ? Can agents reason about spatial relationships and coordinates?
  • ? Can they compose shapes, layers, and animations coherently?
  • ? Does the scene graph help them self-correct visual errors?

What works today:

  • Relations engine — 25+ relation types (orbits, follows, springs, wiggle, event-driven state machines); behavior lives as a graph, not callbacks
  • AI-native — MCP server (120+ tools) + Agent Mode, plus the global window.PinePaper API for programmatic control
  • Accessible by default — WCAG 2.1 AA widget & SVG export with embedded screen-reader descriptions
  • 100+ animation presets + keyframe timeline (easing, spatial paths, gradients) & effects (sparkle, blast, aura FX)
  • 40+ procedural generators — flow fields, nebulae, Truchet, halftone, ribbons — seeded & remixable
  • Diagrams, maps & charts — flowcharts with Mermaid import/export, choropleth maps, charts from CSV/JSON
  • Rigging, physics & 3D — skeletons, IK, poses, bone physics, equirectangular 3D projection
  • Math & simulation — ODE solvers, FFT, function/parametric plotting, live dynamic systems
  • Export everywhere — WebM/MP4/GIF, print PDF/PNG (300/600 DPI), animated SVG (SMIL), Lottie, glTF, sprite sheets

Help us validate this — try the editor and share your experience via our feedback board.

07. VEELGESTELDE VRAGEN

Veelgestelde Vragen

Wat is PinePaper Studio?

Een browser-gebaseerde tool voor het maken van geanimeerde SVG micro-interacties. Gebouwd op Paper.js, exposeert het een declaratieve API ontworpen voor zowel AI-agenten als mensen om vectorafbeeldingen te begrijpen en te manipuleren.

Is PinePaper Studio gratis?

Ja, het is freeware. Draait volledig in je browser zonder account. Alle verwerking gebeurt client-side—je data blijft op je apparaat.

Kunnen AI-agenten PinePaper gebruiken?

Yes. It exposes a global window.PinePaper object for programmatic control. We're testing whether AI can effectively understand and operate in vector space through this interface.

Wat is Paper.js?

Een volwassen open-source vectorafbeeldingen framework op HTML5 Canvas. Het biedt een scene graph (DOM) voor vectorafbeeldingen. PinePaper is gebouwd als een abstractielaag bovenop.

Welke exportformaten worden ondersteund?

WebM (VP9, best quality for animations), MP4 (H.264 via WebCodecs), GIF, animated SVG (SMIL), PNG up to 600 DPI, print-ready PDF (bleed + trim marks), Lottie, glTF/GLB, BVH motion capture, PNG sequence, and self-contained interactive HTML widgets. WebM for high-quality animations; MP4 for social media; PDF for print.

Welke animaties zijn beschikbaar?

10 lus-animaties (Pulse, Wobble, Rotate, Bounce, Typewriter, Shake, Swing, Jelly, Fade, Scroll) plus 100+ ingangs-/uitgangspresets. 15 deeltjeseffecten (sparkle, smoke, fire, rain, snow, confetti en meer). 13 hoekpunt-vervormingspresets (fold, twist, ripple, wave en meer). Tijdlijn-keyframes met 9 easing-functies.

Klaar om te experimenteren?

Geen account vereist. Alles draait in je browser.