AI-Nativ Animasjonsmotor • Gratisprogram • Nettleserbasert

A lightweight tool for creating animated SVG micro-interactions—designed for AI agents and humans alike. Built on Paper.js, exposing a declarative API for understanding and manipulating vector space.

Forskning viser at LLM-er kan resonnere om vektorgrafikk gjennom deres tekstuelle representasjon. PinePaper gir grensesnittet for agenter til å se, lage og transformere objekter i dette rommet.

LIVE — RENDERED BY THE ENGINE

Hundreds of relation-driven elements per scene — orbits, flow fields, an interactive nebula, a kinetic wordmark. All real, all live, all in your browser.

♿ Every scene is described to screen readers — PinePaper embeds these descriptions in exported SVGs & widgets too. Turn on VoiceOver and listen.

A live PinePaper scene; descriptions follow as each scene plays.

Not a video — hundreds of live elements per scene, driven by relations, reacting to your cursor. Remix it in the editor →

01. REALITETSSJEKKEN

Kontroll over Kvalitet

Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.

PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.

This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.

The Vector Advantage

  • 1
    Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
  • 2
    Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
  • 3
    Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.

02. FORSKNINGSKONTEKST

Følger Vitenskapen

PinePapers tilnærming er informert av fremvoksende akademisk forskning på LLM-kapasiteter med vektorgrafikk. Disse artiklene demonstrerer at tekstbaserte vektorformater gir et naturlig grensesnitt for språkmodeller.

These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.

03. BRUKSOMRÅDER

Fra "Scener" til "Signaler"

PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.

Live Statussignaler

"Tar opp"-indikatorer, "Live"-merker eller "Behandler"-spinnere. Enkle, kodedefinerte animasjoner som kommuniserer systemstatus uten overhead fra videofiler.

PinePaper.create('circle', {animate: 'pulse'})

Dataaksenter

Kontekstbevisste overlegg for diagrammer. Bruk en Agent til å analysere data og programmatisk plassere animerte piler, markeringer eller tekstbokser nøyaktig der de er viktige.

PinePaper.annotate(chart, {highlight: 'Q3'})

UI-prototyping

Raskt generer interaktive UI-utkast. Fordi output er DOM-basert, kan disse komponentene ofte porteres direkte til produksjonskode.

PinePaper.exportSVG() → React component

04. ARKITEKTUR

"Agent-overleveringen"

Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).

1

Agent grunner om Vector Space

Agenten tolker ditt spørsmål, grunner til posisjoner, figurer og animasjoner, og uttrykker det som kode.

2

Utføringslag

Du kjører koden (paste inn i konsollen eller via MCP verktøy) for å gjøre vektorgrafikk lokalt. Dette holder verktøyet fritt, sikkert og klientsiden.

3

Iterer & eksport

Finne med naturspråklig tilbakemelding, og eksporter som MP4, GIF, animert SVG eller PNG.

EKSPERIMENTALT

Ta med din egen PCG0X

PinePaper also supports client-side LLMs — Chrome's built-in Gemini Nano, or any model that runs in the browser — entirely on your device, with no account and nothing sent to a server. A constrained grammar lets the model's agent talk to PinePaper's tools directly, so a prompt becomes a scene in one step. Find it under AI / Code → Assistant in the editor.

Agent Output
// Agent creates animated status indicator
const dot = PinePaper.create('circle', {
x: 200, y: 150,
radius: 12,
fill: '#22c55e'
});

PinePaper.animate(dot, {
animationType: 'pulse',
animationSpeed: 1.5
});

✓ Created: "Live Status" [ID: 492]

05. FUNDAMENT

Står på Gigantenes Skuldre

PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.

Paper.js

The Swiss Army Knife of Vector Graphics Scripting

Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:

  • Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
  • Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
  • Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
  • Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
paperjs.org MIT License
Why Paper.js is AI-Friendly
// Vector math reads like math
const midpoint = (pointA + pointB) / 2;
const distance = (end - start).length;

// Scene graph is inspectable
project.activeLayer.children.forEach(item => {
console.log(item.bounds);
item.position.x += 10;
});

// Boolean operations
const union = shapeA.unite(shapeB);
const cut = shapeA.subtract(shapeB);

Code that reads like geometry — agents can reason about vector space through this syntax

06. KJERNEPRINSIPPER

Bygget for det Åpne Nettet

🚀

Klientsidebasert

Ingen installasjon nødvendig. Fungerer helt i nettleseren din uten serverforespørsler. Dataene dine forblir på enheten din—personvern gjennom arkitektur.

🤖

AI-Nativt API

Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.

🌍

Globalt som Standard

Støtte for 59 språk og alle skriftsystemer inkludert kinesisk, arabisk, hindi og emoji. Lag innhold for ethvert publikum.

🧪

Vi Tester en Hypotese

Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.

What we're validating:

  • ? Can agents reason about spatial relationships and coordinates?
  • ? Can they compose shapes, layers, and animations coherently?
  • ? Does the scene graph help them self-correct visual errors?

What works today:

  • Relations engine — 25+ relation types (orbits, follows, springs, wiggle, event-driven state machines); behavior lives as a graph, not callbacks
  • AI-native — MCP server (120+ tools) + Agent Mode, plus the global window.PinePaper API for programmatic control
  • Accessible by default — WCAG 2.1 AA widget & SVG export with embedded screen-reader descriptions
  • 100+ animation presets + keyframe timeline (easing, spatial paths, gradients) & effects (sparkle, blast, aura FX)
  • 40+ procedural generators — flow fields, nebulae, Truchet, halftone, ribbons — seeded & remixable
  • Diagrams, maps & charts — flowcharts with Mermaid import/export, choropleth maps, charts from CSV/JSON
  • Rigging, physics & 3D — skeletons, IK, poses, bone physics, equirectangular 3D projection
  • Math & simulation — ODE solvers, FFT, function/parametric plotting, live dynamic systems
  • Export everywhere — WebM/MP4/GIF, print PDF/PNG (300/600 DPI), animated SVG (SMIL), Lottie, glTF, sprite sheets

Help us validate this — try the editor and share your experience via our feedback board.

07. OFTE STILTE SPØRSMÅL

Ofte Stilte Spørsmål

Hva er PinePaper Studio?

Et nettleserbasert verktøy for å lage animerte SVG-mikrointeraksjoner. Bygget på Paper.js, eksponerer det et deklarativt API designet for at både AI-agenter og mennesker skal kunne forstå og manipulere vektorgrafikk.

Er PinePaper Studio gratis?

Ja, det er gratisprogram. Kjører helt i nettleseren din uten påkrevd konto. All behandling skjer på klientsiden—dataene dine forblir på enheten din.

Kan AI-agenter bruke PinePaper?

Yes. It exposes a global window.PinePaper object for programmatic control. We're testing whether AI can effectively understand and operate in vector space through this interface.

Hva er Paper.js?

Et modent åpen kildekode-rammeverk for vektorgrafikk på HTML5 Canvas. Det gir en scene-graf (DOM) for vektorgrafikk. PinePaper er bygget som et abstraksjonslag på toppen av det.

Hvilke eksportformater støttes?

WebM (VP9, best quality for animations), MP4 (H.264 via WebCodecs), GIF, animated SVG (SMIL), PNG up to 600 DPI, print-ready PDF (bleed + trim marks), Lottie, glTF/GLB, BVH motion capture, PNG sequence, and self-contained interactive HTML widgets. WebM for high-quality animations; MP4 for social media; PDF for print.

Hvilke animasjoner er tilgjengelige?

10 sløyfeanimasjoner (Pulse, Wobble, Rotate, Bounce, Typewriter, Shake, Swing, Jelly, Fade, Scroll) pluss 100+ forhåndsinnstillinger for inn-/utgang. 15 partikkeleffekter (sparkle, smoke, fire, rain, snow, confetti m.fl.). 13 toppunkt-deformasjonsforhåndsinnstillinger (fold, twist, ripple, wave m.fl.). Tidslinjenøkkelrammer med 9 easing-funksjoner.

Klar til å eksperimentere?

Ingen konto påkrevd. Alt kjører i nettleseren din.