01. A VERIFICAÇÃO DA REALIDADE
Controle Sobre Fidelidade
Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.
PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.
This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.
The Vector Advantage
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Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
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Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
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Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.
02. CONTEXTO DE PESQUISA
Seguindo a Ciência
A abordagem do PinePaper é informada por pesquisa acadêmica emergente sobre capacidades de LLM com gráficos vetoriais. Esses artigos demonstram que formatos vetoriais baseados em texto fornecem uma interface natural para modelos de linguagem.
Delving into LLMs' Visual Understanding via SVG
Demonstrates that LLMs can perform visual reasoning, image classification, and generation by processing SVG as text. "The textual nature of SVG provides a data modality that LLMs excel at."
VGBench: Evaluating LLMs on Vector Graphics
First comprehensive benchmark for LLM + vector graphics. Tests understanding and generation across SVG, TikZ, and Graphviz formats with 4,279 QA pairs.
LLM4SVG: Empowering LLMs for Complex Vector Graphics
Introduces semantic tokens for SVG understanding. Released SVGX dataset with 580k SVG-instruction pairs for fine-tuning language models on vector generation.
DeepSVG: Hierarchical SVG Generation & Animation
Pioneering work on neural SVG generation. Demonstrates latent space interpolation for creating smooth animations between vector keyframes.
VDLM: Visually Descriptive Language Model
Introduces "Primal Visual Description" (PVD)—an intermediate text representation between SVG and natural language that improves LLM reasoning on graphics.
StarVector: Image & Text to SVG Generation
Multimodal LLM for SVG generation from both images and text prompts. Achieves state-of-the-art on SVG-Bench for icons, logos, and diagrams.
These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.
03. CASOS DE USO
De "Cenas" para "Sinais"
PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.
Sinais de Status ao Vivo
Indicadores "Gravando", badges "Ao Vivo" ou spinners "Processando". Animações simples definidas por código que comunicam o estado do sistema sem overhead de arquivos de vídeo.
PinePaper.create('circle', {animate: 'pulse'})
Acentos de Dados
Sobreposições sensíveis ao contexto para gráficos. Use um Agente para analisar dados e colocar programaticamente setas animadas, marcadores ou legendas exatamente onde importam.
PinePaper.annotate(chart, {highlight: 'Q3'})
Prototipagem de UI
Gere rapidamente mockups de UI interativos. Como a saída é baseada em DOM, esses componentes frequentemente podem ser portados diretamente para código de produção.
PinePaper.exportSVG() → React component
04. ARQUITETURA
O "Handoff do Agente"
Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).
Agent Reasons About Vector Space
The agent interprets your prompt, reasons about positions, shapes, and animations, then expresses that as code.
Execution Layer
You run the code (paste into console or via MCP tool) to render vector graphics locally. This keeps the tool free, secure, and client-side.
Iterate & Export
Refine with natural language feedback, then export as MP4, GIF, animated SVG, or PNG.
05. FUNDAÇÃO
Nos Ombros de Gigantes
PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.
Paper.js
The Swiss Army Knife of Vector Graphics Scripting
Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:
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Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
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Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
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Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
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Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
Code that reads like geometry — agents can reason about vector space through this syntax
06. PRINCÍPIOS FUNDAMENTAIS
Construído para a Web Aberta
Núcleo do Lado do Cliente
Não requer instalação. Funciona inteiramente no seu navegador sem viagens ao servidor. Seus dados permanecem no seu dispositivo—privacidade por arquitetura.
API Nativa para IA
Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.
Global por Padrão
Suporte para 41 idiomas e todos os sistemas de escrita incluindo chinês, árabe, hindi e emoji. Crie conteúdo para qualquer público.
Estamos Testando uma Hipótese
Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.
What we're validating:
- ? Can agents reason about spatial relationships and coordinates?
- ? Can they compose shapes, layers, and animations coherently?
- ? Does the scene graph help them self-correct visual errors?
What works today:
- ✓ Manual editor for text, shapes, and SVG import
- ✓ 9 animation presets + effect system (sparkle, blast)
- ✓ Timeline editor with keyframe animations & easing
- ✓ MP4 & GIF export ✨ NEW
- ✓ Animated SVG export with SMIL animations
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Global
window.PinePaperAPI for programmatic control
Help us validate this — try the editor and share your experience via our feedback board.
08. FAQ
Perguntas Frequentes
O que é PinePaper Studio?
Uma ferramenta baseada em navegador para criar micro-interações SVG animadas. Construída sobre Paper.js, expõe uma API declarativa projetada para que agentes de IA e humanos entendam e manipulem gráficos vetoriais.
O PinePaper Studio é gratuito?
Sim, é freeware. Funciona inteiramente no seu navegador sem necessidade de conta. Todo o processamento acontece do lado do cliente—seus dados permanecem no seu dispositivo.
Agentes de IA podem usar o PinePaper?
Yes. It exposes a global window.PinePaper object for programmatic
control. We're testing whether AI can effectively understand and operate in vector space through this
interface.
O que é Paper.js?
Um framework maduro de código aberto de gráficos vetoriais sobre HTML5 Canvas. Fornece um grafo de cena (DOM) para gráficos vetoriais. PinePaper é construído como uma camada de abstração sobre ele.
Quais formatos de exportação são suportados?
MP4 video (H.264 via WebCodecs), GIF animations, animated SVG files (SMIL), and static PNG images. MP4 works best for social media; GIF is perfect for messaging apps.
Quais animações estão disponíveis?
9 presets: Pulso, Oscilação, Rotação, Salto, Máquina de escrever, Tremer, Balanço, Gelatina e Deslizar. O editor de Timeline oferece animações de keyframe com 5 funções de easing. O Sistema de Efeitos adiciona trilhas de brilho e partículas de explosão aos itens.
Pronto para experimentar?
Não precisa de conta. Tudo funciona no seu navegador.