01. VERKLIGHETSKONTROLLEN
Kontroll Över Precision
Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.
PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.
This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.
The Vector Advantage
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Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
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Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
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Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.
02. FORSKNINGSKONTEXT
Följa Vetenskapen
PinePapers tillvägagångssätt är informerat av framväxande akademisk forskning om LLM-förmågor med vektorgrafik. Dessa studier visar att textbaserade vektorformat ger ett naturligt gränssnitt för språkmodeller.
Delving into LLMs' Visual Understanding via SVG
Demonstrates that LLMs can perform visual reasoning, image classification, and generation by processing SVG as text. "The textual nature of SVG provides a data modality that LLMs excel at."
VGBench: Evaluating LLMs on Vector Graphics
First comprehensive benchmark for LLM + vector graphics. Tests understanding and generation across SVG, TikZ, and Graphviz formats with 4,279 QA pairs.
LLM4SVG: Empowering LLMs for Complex Vector Graphics
Introduces semantic tokens for SVG understanding. Released SVGX dataset with 580k SVG-instruction pairs for fine-tuning language models on vector generation.
DeepSVG: Hierarchical SVG Generation & Animation
Pioneering work on neural SVG generation. Demonstrates latent space interpolation for creating smooth animations between vector keyframes.
VDLM: Visually Descriptive Language Model
Introduces "Primal Visual Description" (PVD)—an intermediate text representation between SVG and natural language that improves LLM reasoning on graphics.
StarVector: Image & Text to SVG Generation
Multimodal LLM for SVG generation from both images and text prompts. Achieves state-of-the-art on SVG-Bench for icons, logos, and diagrams.
These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.
03. ANVÄNDNINGSFALL
Från "Scener" till "Signaler"
PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.
Livsstatus-Signaler
"Inspelning"-indikatorer, "Live"-märken eller "Bearbetning"-spinnrar. Enkla, koddefinierade animationer som kommunicerar systemstatus utan videofilsoverhead.
PinePaper.create('circle', {animate: 'pulse'})
Dataaccenter
Kontextmedvetna överlägg för diagram. Använd en Agent för att analysera data och programmatiskt placera animerade pilar, markeringar eller utrop exakt där de spelar roll.
PinePaper.annotate(chart, {highlight: 'Q3'})
UI-Prototypning
Generera snabbt interaktiva UI-mockups. Eftersom utdata är DOM-baserat kan dessa komponenter ofta porteras direkt till produktionskod.
PinePaper.exportSVG() → React component
04. ARKITEKTUR
"Agent-Överlämningen"
Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).
Agent skäl om vektor utrymme
Agenten tolkar din prompt, anledningar till positioner, former och animationer, och uttrycker sedan det som kod.
Avrättning Layer
Du kör koden (klistra in i konsol eller via MCP verktyg) för att göra vektorgrafik lokalt. Detta håller verktyget gratis, säkert och klientsidan.
Iterate & Export
Förfina med naturlig språkåterkoppling, exportera sedan som MP4, GIF, animerad SVG eller PNG.
Ta med din egen on-device LLM
PinePaper also supports client-side LLMs — Chrome's built-in Gemini Nano, or any model that runs in the browser — entirely on your device, with no account and nothing sent to a server. A constrained grammar lets the model's agent talk to PinePaper's tools directly, so a prompt becomes a scene in one step. Find it under AI / Code → Assistant in the editor.
05. GRUND
Stående på Jättars Axlar
PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.
Paper.js
The Swiss Army Knife of Vector Graphics Scripting
Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:
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Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
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Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
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Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
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Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
Code that reads like geometry — agents can reason about vector space through this syntax
06. KÄRNPRINCIPER
Byggd för Öppna Webben
Klientsidans Kärna
Ingen installation krävs. Fungerar helt i din webbläsare utan serverkommunikation. Din data stannar på din enhet—integritet genom arkitektur.
AI-Nativt API
Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.
Global som Standard
Stöd för 59 språk och alla skriftsystem inklusive kinesiska, arabiska, hindi och emoji. Skapa innehåll för alla målgrupper.
Vi Testar en Hypotes
Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.
What we're validating:
- ? Can agents reason about spatial relationships and coordinates?
- ? Can they compose shapes, layers, and animations coherently?
- ? Does the scene graph help them self-correct visual errors?
What works today:
- ✓Relations engine — 25+ relation types (orbits, follows, springs, wiggle, event-driven state machines); behavior lives as a graph, not callbacks
- ✓AI-native — MCP server (120+ tools) + Agent Mode, plus the global
window.PinePaperAPI for programmatic control - ✓Accessible by default — WCAG 2.1 AA widget & SVG export with embedded screen-reader descriptions
- ✓100+ animation presets + keyframe timeline (easing, spatial paths, gradients) & effects (sparkle, blast, aura FX)
- ✓40+ procedural generators — flow fields, nebulae, Truchet, halftone, ribbons — seeded & remixable
- ✓Diagrams, maps & charts — flowcharts with Mermaid import/export, choropleth maps, charts from CSV/JSON
- ✓Rigging, physics & 3D — skeletons, IK, poses, bone physics, equirectangular 3D projection
- ✓Math & simulation — ODE solvers, FFT, function/parametric plotting, live dynamic systems
- ✓Export everywhere — WebM/MP4/GIF, print PDF/PNG (300/600 DPI), animated SVG (SMIL), Lottie, glTF, sprite sheets
Help us validate this — try the editor and share your experience via our feedback board.
07. FAQ
Vanliga Frågor
Vad är PinePaper Studio?
Ett webbaserat verktyg för att skapa animerade SVG-mikrointeraktioner. Byggd på Paper.js, exponerar det ett deklarativt API designat för både AI-agenter och människor att förstå och manipulera vektorgrafik.
Är PinePaper Studio gratis?
Ja, det är gratisprogram. Körs helt i din webbläsare utan krav på konto. All bearbetning sker på klientsidan—din data stannar på din enhet.
Kan AI-agenter använda PinePaper?
Yes. It exposes a global window.PinePaper object for programmatic
control. We're testing whether AI can effectively understand and operate in vector space through this
interface.
Vad är Paper.js?
Ett moget öppen källkod-vektorgrafikramverk på HTML5 Canvas. Det tillhandahåller en scengraf (DOM) för vektorgrafik. PinePaper är byggd som ett abstraktionslager ovanpå det.
Vilka exportformat stöds?
WebM (VP9, best quality for animations), MP4 (H.264 via WebCodecs), GIF, animated SVG (SMIL), PNG up to 600 DPI, print-ready PDF (bleed + trim marks), Lottie, glTF/GLB, BVH motion capture, PNG sequence, and self-contained interactive HTML widgets. WebM for high-quality animations; MP4 for social media; PDF for print.
Vilka animationer finns tillgängliga?
10 loop-animationer (Pulse, Wobble, Rotate, Bounce, Typewriter, Shake, Swing, Jelly, Fade, Scroll) plus 100+ förinställningar för in-/utgång. 15 partikeleffekter (sparkle, smoke, fire, rain, snow, confetti m.fl.). 13 vertex-deformationsförinställningar (fold, twist, ripple, wave m.fl.). Tidslinje-keyframes med 9 easing-funktioner.
Redo att experimentera?
Inget konto krävs. Allt körs i din webbläsare.