AI-Nativ Animationsmotor • Gratisprogram • Webbaserad

A lightweight tool for creating animated SVG micro-interactions—designed for AI agents and humans alike. Built on Paper.js, exposing a declarative API for understanding and manipulating vector space.

Forskning visar att LLM kan resonera om vektorgrafik genom deras textuella representation. PinePaper tillhandahåller gränssnittet för agenter att se, skapa och transformera objekt i det utrymmet.

LIVE — RENDERED BY THE ENGINE

Hundreds of relation-driven elements per scene — orbits, flow fields, an interactive nebula, a kinetic wordmark. All real, all live, all in your browser.

♿ Every scene is described to screen readers — PinePaper embeds these descriptions in exported SVGs & widgets too. Turn on VoiceOver and listen.

A live PinePaper scene; descriptions follow as each scene plays.

Not a video — hundreds of live elements per scene, driven by relations, reacting to your cursor. Remix it in the editor →

01. VERKLIGHETSKONTROLLEN

Kontroll Över Precision

Models like Veo, Sora, and Kling have achieved remarkable visual fidelity. They can render almost anything as pixels. But pixels are static data—you cannot easily modify a single element, interrupt a sequence mid-animation, or attach logic handlers to specific shapes after generation.

PinePaper bets on Visual Control. By exposing the vector DOM (Document Object Model), we allow AI agents to not just "dream" an image, but to structure it. This enables interruptibility, programmatic modification, and precise component reuse.

This isn't about replacing video generation—it's about filling the gap for functional micro-graphics: status indicators, data visualizations, UI components, and interactive diagrams.

The Vector Advantage

  • 1
    Readable Vector Space Agents can query positions, bounds, and relationships. The DOM is inspectable—enabling understanding, not just output.
  • 2
    Interruptibility Modify scenes mid-animation based on events. Essential for interactive dashboards and live data.
  • 3
    Micro-Signals Generate functional, lightweight components (spinners, badges, progress bars) rather than full-frame art.

02. FORSKNINGSKONTEXT

Följa Vetenskapen

PinePapers tillvägagångssätt är informerat av framväxande akademisk forskning om LLM-förmågor med vektorgrafik. Dessa studier visar att textbaserade vektorformat ger ett naturligt gränssnitt för språkmodeller.

These papers inform our design decisions but PinePaper is an independent project, not affiliated with any research institution.

03. ANVÄNDNINGSFALL

Från "Scener" till "Signaler"

PinePaper isn't trying to replace Hollywood VFX tools. We optimize for the high-utility layer that LLMs can master today: Functional Micro-Interactions.

Livsstatus-Signaler

"Inspelning"-indikatorer, "Live"-märken eller "Bearbetning"-spinnrar. Enkla, koddefinierade animationer som kommunicerar systemstatus utan videofilsoverhead.

PinePaper.create('circle', {animate: 'pulse'})

Dataaccenter

Kontextmedvetna överlägg för diagram. Använd en Agent för att analysera data och programmatiskt placera animerade pilar, markeringar eller utrop exakt där de spelar roll.

PinePaper.annotate(chart, {highlight: 'Q3'})

UI-Prototypning

Generera snabbt interaktiva UI-mockups. Eftersom utdata är DOM-baserat kan dessa komponenter ofta porteras direkt till produktionskod.

PinePaper.exportSVG() → React component

04. ARKITEKTUR

"Agent-Överlämningen"

Browser security sandboxes prevent external AI agents (like Claude) from directly executing code inside a running tab. We solve this with a transparent Human-in-the-Loop workflow, or via the Model Context Protocol (MCP).

1

Agent skäl om vektor utrymme

Agenten tolkar din prompt, anledningar till positioner, former och animationer, och uttrycker sedan det som kod.

2

Avrättning Layer

Du kör koden (klistra in i konsol eller via MCP verktyg) för att göra vektorgrafik lokalt. Detta håller verktyget gratis, säkert och klientsidan.

3

Iterate & Export

Förfina med naturlig språkåterkoppling, exportera sedan som MP4, GIF, animerad SVG eller PNG.

EXPERIMENTAL

Ta med din egen on-device LLM

PinePaper also supports client-side LLMs — Chrome's built-in Gemini Nano, or any model that runs in the browser — entirely on your device, with no account and nothing sent to a server. A constrained grammar lets the model's agent talk to PinePaper's tools directly, so a prompt becomes a scene in one step. Find it under AI / Code → Assistant in the editor.

Agent Output
// Agent creates animated status indicator
const dot = PinePaper.create('circle', {
x: 200, y: 150,
radius: 12,
fill: '#22c55e'
});

PinePaper.animate(dot, {
animationType: 'pulse',
animationSpeed: 1.5
});

✓ Created: "Live Status" [ID: 492]

05. GRUND

Stående på Jättars Axlar

PinePaper is built on Paper.js—a mature vector graphics framework. Together, they provide the abstraction layer that lets agents understand and operate in vector space.

Paper.js

The Swiss Army Knife of Vector Graphics Scripting

Paper.js is a mature vector graphics scripting framework that evolved from Scriptographer—a scripting environment for Adobe Illustrator. It provides:

  • Vector-First Mathematics — Points, Sizes, and Rectangles as first-class citizens with operator overloading
  • Scene Graph / DOM — Nested layers, groups, paths, symbols—all inspectable and modifiable
  • Bidirectional SVG — Import, transform, animate, and export vector graphics seamlessly
  • Boolean Operations — Unite, intersect, subtract, divide shapes programmatically
paperjs.org MIT License
Why Paper.js is AI-Friendly
// Vector math reads like math
const midpoint = (pointA + pointB) / 2;
const distance = (end - start).length;

// Scene graph is inspectable
project.activeLayer.children.forEach(item => {
console.log(item.bounds);
item.position.x += 10;
});

// Boolean operations
const union = shapeA.unite(shapeB);
const cut = shapeA.subtract(shapeB);

Code that reads like geometry — agents can reason about vector space through this syntax

06. KÄRNPRINCIPER

Byggd för Öppna Webben

🚀

Klientsidans Kärna

Ingen installation krävs. Fungerar helt i din webbläsare utan serverkommunikation. Din data stannar på din enhet—integritet genom arkitektur.

🤖

AI-Nativt API

Built from the ground up to be controlled by agents. Exposes a global window.PinePaper API for programmatic generation and manipulation.

🌍

Global som Standard

Stöd för 59 språk och alla skriftsystem inklusive kinesiska, arabiska, hindi och emoji. Skapa innehåll för alla målgrupper.

🧪

Vi Testar en Hypotes

Can AI agents understand vector space and operate within it? The abstractions—PinePaper, Paper.js—are just the interface. The real question is whether agents can reason about positions, shapes, transformations, and timing to create meaningful visual output.

What we're validating:

  • ? Can agents reason about spatial relationships and coordinates?
  • ? Can they compose shapes, layers, and animations coherently?
  • ? Does the scene graph help them self-correct visual errors?

What works today:

  • Relations engine — 25+ relation types (orbits, follows, springs, wiggle, event-driven state machines); behavior lives as a graph, not callbacks
  • AI-native — MCP server (120+ tools) + Agent Mode, plus the global window.PinePaper API for programmatic control
  • Accessible by default — WCAG 2.1 AA widget & SVG export with embedded screen-reader descriptions
  • 100+ animation presets + keyframe timeline (easing, spatial paths, gradients) & effects (sparkle, blast, aura FX)
  • 40+ procedural generators — flow fields, nebulae, Truchet, halftone, ribbons — seeded & remixable
  • Diagrams, maps & charts — flowcharts with Mermaid import/export, choropleth maps, charts from CSV/JSON
  • Rigging, physics & 3D — skeletons, IK, poses, bone physics, equirectangular 3D projection
  • Math & simulation — ODE solvers, FFT, function/parametric plotting, live dynamic systems
  • Export everywhere — WebM/MP4/GIF, print PDF/PNG (300/600 DPI), animated SVG (SMIL), Lottie, glTF, sprite sheets

Help us validate this — try the editor and share your experience via our feedback board.

07. FAQ

Vanliga Frågor

Vad är PinePaper Studio?

Ett webbaserat verktyg för att skapa animerade SVG-mikrointeraktioner. Byggd på Paper.js, exponerar det ett deklarativt API designat för både AI-agenter och människor att förstå och manipulera vektorgrafik.

Är PinePaper Studio gratis?

Ja, det är gratisprogram. Körs helt i din webbläsare utan krav på konto. All bearbetning sker på klientsidan—din data stannar på din enhet.

Kan AI-agenter använda PinePaper?

Yes. It exposes a global window.PinePaper object for programmatic control. We're testing whether AI can effectively understand and operate in vector space through this interface.

Vad är Paper.js?

Ett moget öppen källkod-vektorgrafikramverk på HTML5 Canvas. Det tillhandahåller en scengraf (DOM) för vektorgrafik. PinePaper är byggd som ett abstraktionslager ovanpå det.

Vilka exportformat stöds?

WebM (VP9, best quality for animations), MP4 (H.264 via WebCodecs), GIF, animated SVG (SMIL), PNG up to 600 DPI, print-ready PDF (bleed + trim marks), Lottie, glTF/GLB, BVH motion capture, PNG sequence, and self-contained interactive HTML widgets. WebM for high-quality animations; MP4 for social media; PDF for print.

Vilka animationer finns tillgängliga?

10 loop-animationer (Pulse, Wobble, Rotate, Bounce, Typewriter, Shake, Swing, Jelly, Fade, Scroll) plus 100+ förinställningar för in-/utgång. 15 partikeleffekter (sparkle, smoke, fire, rain, snow, confetti m.fl.). 13 vertex-deformationsförinställningar (fold, twist, ripple, wave m.fl.). Tidslinje-keyframes med 9 easing-funktioner.

Redo att experimentera?

Inget konto krävs. Allt körs i din webbläsare.